

Your shell will now select the right installation of Brew, depending on your architecture. You may now restart your terminal and use the following command to return to an x86_64 shell: Scroll down (by using the arrow keys or Control + V) to the bottom of the file, and paste the following script:Įval "$(/opt/homebrew/bin/brew shellenv)" (Optional) If you want to have both ARM64 and x86 versions of Brew installed, begin by editing your. Optionally retain both ARM64 and x86 versions of Brew

If this command does not print /usr/local/bin/brew, you should use this command: Make sure the brew command is on your path: (echo echo 'eval "$(/usr/local/bin/brew shellenv)"') > /Users/$USER/.zprofile
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Install the x86_64 version of Homebrew if you don't already have it. All subsequent commands should be run within this shell. Open Terminal (search in Spotlight on macOS).Įnter an x86_64 shell to continue the following steps in a Rosetta environment. You may follow the steps at the end of this section after installing Brew to achieve this. zshrc file to allow either version to be used depending on the active architecture. If you prefer to keep both ARM64 and x86 versions of brew installed, you may add a "brew-switcher" to your. Either use a Homebrew uninstall script or delete the folder /opt/homebrew/bin. Note: if you have ever installed Homebrew before, then it is advised to remove ARM64 Homebrew as this can interfere with this build process. opt/local/libexec/game-porting-toolkit/bin/wine64 Īnd gameportingtoolkit itself should be in path and if not its under Keep in mind instead of brew -prefix you will need to replace it with the wine from macports path, Next you install the porting toolkit itself and you should be good to move onto the Wine Prefix section in this guide, keep in mind it might fail the first time or two, but it might just need a retry if it still doesn't work after a couple tries please report issues to sudo port install game-porting-toolkit

Sudo port install game-porting-toolkit-d3dmetal If you want install under Macports here is the guideįollow this guide to configure the local repository then syncįirst install game-porting-toolkit-d3dmetal, it will fail at first, follow the steps it gives you which tells you where to put the game porting toolkit dmg Open/mount the dmg file (some commands will require that it is mounted).
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